A free city, and what you make of it.
v8.002
© Matt Schulte. All rights reserved.
There are no menus. You walk. Tap the ground to go there, tap a building to go to its door — when you arrive, that building's business appears below the city. Time runs whether or not you do anything.
Your workshop turns one good into another. Walk up to your workshop door to hire hands for the bench and carters to fetch the materials and run the finished goods down to the stalls — your hands never leave the bench, so with no carter the work stops at the door. Everyone draws a wage every day, earned or not.
Buy standing at the church and rank at the town hall. Build on open ground inside the walls. Take a wife, raise children, and hand the house to an heir when your time is up — the city outlasts you. There is a second town down the road that pays differently for the same goods, and a watch that will haul you before the bench if you earn it.
An original game in the spirit of the medieval town sims — Europa 1400 and The Guild 2. Not affiliated with those games or their makers.